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Inputdriver on MacOS

D
daaron
Fri, Feb 15, 2019 1:30 AM

I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working
with OpenSCAD. According to the wiki -
https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's
currently no snapshot builds available, please ask on the forum/mailing list
if you would like to try this feature on MacOS."

I'm using OpenSCAD 2019.01.30 - can anyone send me pointers on how to set
this up on a Mac?

--
Sent from: http://forum.openscad.org/

I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working with OpenSCAD. According to the wiki - https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's currently no snapshot builds available, please ask on the forum/mailing list if you would like to try this feature on MacOS." I'm using OpenSCAD 2019.01.30 - can anyone send me pointers on how to set this up on a Mac? -- Sent from: http://forum.openscad.org/
MF
Michael Frey
Fri, Feb 15, 2019 5:06 PM

On 15.02.19 02:30, daaron wrote:

I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working
with OpenSCAD. According to the wiki -
https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's
currently no snapshot builds available, please ask on the forum/mailing list
if you would like to try this feature on MacOS."

The inputdriver was merged into master, so it should now be part of the
development snapshots of all operating systems. The documentation just
does not reflect that.

Also most development was/is done under linux, so if you have any issue
under MacOS, do not hesitate to ask for help.

With kind regards,

Michael Frey

On 15.02.19 02:30, daaron wrote: > I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working > with OpenSCAD. According to the wiki - > https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's > currently no snapshot builds available, please ask on the forum/mailing list > if you would like to try this feature on MacOS." The inputdriver was merged into master, so it should now be part of the development snapshots of all operating systems. The documentation just does not reflect that. Also most development was/is done under linux, so if you have any issue under MacOS, do not hesitate to ask for help. With kind regards, Michael Frey
DA
D. A. Karp
Fri, Feb 15, 2019 6:37 PM

Hi Michael,

Thanks - that’s great news. So how do I activate it / make it work?

On Feb 15, 2019, at 9:06 AM, Michael Frey michael.frey@gmx.ch wrote:

On 15.02.19 02:30, daaron wrote:
I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working
with OpenSCAD. According to the wiki -
https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's
currently no snapshot builds available, please ask on the forum/mailing list
if you would like to try this feature on MacOS."

The inputdriver was merged into master, so it should now be part of the development snapshots of all operating systems. The documentation just does not reflect that.

Also most development was/is done under linux, so if you have any issue under MacOS, do not hesitate to ask for help.

With kind regards,

Michael Frey


OpenSCAD mailing list
Discuss@lists.openscad.org
http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org

Hi Michael, Thanks - that’s great news. So how do I activate it / make it work? > On Feb 15, 2019, at 9:06 AM, Michael Frey <michael.frey@gmx.ch> wrote: > >> On 15.02.19 02:30, daaron wrote: >> I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working >> with OpenSCAD. According to the wiki - >> https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's >> currently no snapshot builds available, please ask on the forum/mailing list >> if you would like to try this feature on MacOS." > > The inputdriver was merged into master, so it should now be part of the development snapshots of all operating systems. The documentation just does not reflect that. > > Also most development was/is done under linux, so if you have any issue under MacOS, do not hesitate to ask for help. > > With kind regards, > > Michael Frey > > > _______________________________________________ > OpenSCAD mailing list > Discuss@lists.openscad.org > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org
DA
D. A. Karp
Wed, Feb 20, 2019 3:09 PM

Hi All,

Is there anyone who’s gotten 3D mouse support to work with OpenSCAD on a Mac?

On Feb 15, 2019, at 9:06 AM, Michael Frey michael.frey@gmx.ch wrote:

On 15.02.19 02:30, daaron wrote:
I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working
with OpenSCAD. According to the wiki -
https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's
currently no snapshot builds available, please ask on the forum/mailing list
if you would like to try this feature on MacOS."

The inputdriver was merged into master, so it should now be part of the development snapshots of all operating systems. The documentation just does not reflect that.

Also most development was/is done under linux, so if you have any issue under MacOS, do not hesitate to ask for help.

With kind regards,

Michael Frey


OpenSCAD mailing list
Discuss@lists.openscad.org
http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org

Hi All, Is there anyone who’s gotten 3D mouse support to work with OpenSCAD on a Mac? >> On Feb 15, 2019, at 9:06 AM, Michael Frey <michael.frey@gmx.ch> wrote: >> >> On 15.02.19 02:30, daaron wrote: >> I have a 3DConnexion 3D mouse (USB) and I'd like to try to get it working >> with OpenSCAD. According to the wiki - >> https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/WIP#MacOS - "There's >> currently no snapshot builds available, please ask on the forum/mailing list >> if you would like to try this feature on MacOS." > > The inputdriver was merged into master, so it should now be part of the development snapshots of all operating systems. The documentation just does not reflect that. > > Also most development was/is done under linux, so if you have any issue under MacOS, do not hesitate to ask for help. > > With kind regards, > > Michael Frey > > > _______________________________________________ > OpenSCAD mailing list > Discuss@lists.openscad.org > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org
MK
Marius Kintel
Wed, Feb 20, 2019 3:14 PM

I don't think anyone has worked on this on Mac specifically.
Any help to test it and/or write documentation/tutorials would be very helpful.

If you offer some insights into what you've tried so far and what works and doesn't work, perhaps someone here can help you further.

-Marius

On Feb 20, 2019, at 10:09, D. A. Karp daaron@gmail.com wrote:

Hi All,

Is there anyone who’s gotten 3D mouse support to work with OpenSCAD on a Mac?

I don't think anyone has worked on this on Mac specifically. Any help to test it and/or write documentation/tutorials would be very helpful. If you offer some insights into what you've tried so far and what works and doesn't work, perhaps someone here can help you further. -Marius > On Feb 20, 2019, at 10:09, D. A. Karp <daaron@gmail.com> wrote: > > Hi All, > > Is there anyone who’s gotten 3D mouse support to work with OpenSCAD on a Mac? >
DA
D. A. Karp
Wed, Feb 20, 2019 7:29 PM

I'd be delighted to help test and document this. So far, I've installed the
2019.1.30 snapshot build. In the Axis preferences pane, there are five
items under "Driver selection." Three are grayed out: SpaceNav, Joystick,
and DBus. The other two, HIDAPI and QGamepad, have no effect when selected.

I tried enabling "input-driver-dbus" on the features pane (and restarted),
but it did not enable DBus on the Axis pane nor have any other noticeable
effect.

Michael Frey suggested that inputdriver "should now be part of the
development snapshots of all operating systems" but I haven't found any
evidence of this in my installation.

I've installed the software/drivers that came with my 3Dconnexion
SpaceMouse, so I know the hardware works. But I haven't been able to get
OpenSCAD to respond to it in any way.

Apart from the above, I don't know what else to try. Anyone have any
suggestions?

On Wed, Feb 20, 2019 at 7:14 AM Marius Kintel marius@kintel.net wrote:

I don't think anyone has worked on this on Mac specifically.
Any help to test it and/or write documentation/tutorials would be very
helpful.

If you offer some insights into what you've tried so far and what works
and doesn't work, perhaps someone here can help you further.

-Marius

On Feb 20, 2019, at 10:09, D. A. Karp daaron@gmail.com wrote:

Hi All,

Is there anyone who’s gotten 3D mouse support to work with OpenSCAD on a

Mac?

I'd be delighted to help test and document this. So far, I've installed the 2019.1.30 snapshot build. In the Axis preferences pane, there are five items under "Driver selection." Three are grayed out: SpaceNav, Joystick, and DBus. The other two, HIDAPI and QGamepad, have no effect when selected. I tried enabling "input-driver-dbus" on the features pane (and restarted), but it did not enable DBus on the Axis pane nor have any other noticeable effect. Michael Frey suggested that inputdriver "should now be part of the development snapshots of all operating systems" but I haven't found any evidence of this in my installation. I've installed the software/drivers that came with my 3Dconnexion SpaceMouse, so I know the hardware works. But I haven't been able to get OpenSCAD to respond to it in any way. Apart from the above, I don't know what else to try. Anyone have any suggestions? On Wed, Feb 20, 2019 at 7:14 AM Marius Kintel <marius@kintel.net> wrote: > I don't think anyone has worked on this on Mac specifically. > Any help to test it and/or write documentation/tutorials would be very > helpful. > > If you offer some insights into what you've tried so far and what works > and doesn't work, perhaps someone here can help you further. > > -Marius > > > On Feb 20, 2019, at 10:09, D. A. Karp <daaron@gmail.com> wrote: > > > > Hi All, > > > > Is there anyone who’s gotten 3D mouse support to work with OpenSCAD on a > Mac? > > > > > _______________________________________________ > OpenSCAD mailing list > Discuss@lists.openscad.org > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org >
MF
Michael Frey
Wed, Feb 20, 2019 8:59 PM

On 20.02.19 20:29, D. A. Karp wrote:

The other two, HIDAPI and QGamepad, have no effect when selected.

QGamepad is "best with a XBox 360 controller".

Note that I do not consider that good hardware, but QGamepad has a lot
of quirks specific to that Microsoft Hardware, making it borderline
unusable with other gamepads.

(I still like QGamepad as it is easy to develop with cross platform and
makes sense for Windows and also works for MacOSX with an XBox360
controller)

I tried enabling "input-driver-dbus" on the features pane (and
restarted), but it did not enable DBus on the Axis pane nor have any
other noticeable effect.

dbus is interprocess communcation protocol.

You need an other software to use dbus.
Currently, there is no end user software for dbus, so it is a developer
feature only currently.

In other words: Not relevant for just using a 3D-mice.

I've installed the software/drivers that came with my 3Dconnexion
SpaceMouse, so I know the hardware works. But I haven't been able to
get OpenSCAD to respond to it in any way.

That could be a hint of what is going on.

For a spacemouse, you should active HIDAPI, stop the 3Dconnexion driver
and restart OpenSCAD.

At least this is how it works under Windows.

The HIDAPI driver directly talks to the SpaceMouse.

If the original driver is also running, the original driver blocks
OpenSCADs low level driver.

To be clear: OpenSCAD is not using an official 3Dconnexion protocol or
driver. OpenSCAD has its own driver and directly talks to the 3D-Mice.
Having the official driver running prevents that.

Now comes the worrying part:

I had the HIDAPI driver working at one point working on my Ubuntu Linux
machine.

Under Linux, programs that want to directly talk to a HID (human
interface device) need super user privileges.

meaning, starting openscad with

sudo ./openscad

which is worrying in many ways.

I do understand why linux does not want user space programs to take over
control over a HID. (If a user space program could directly talk to a
HID like keyboard, the user space programm could privilege escalate by
waiting for super user terminal)

I wonder if MacOSX has a similar protection the same reason(s). I also
wonder when Microsoft sees the issue in that, blocking our HIDAPI driver
under Windows - but given Microsoft track record for Windows 10 updates,
Microsoft breaking things by accident seams more likely then improving
security by intention.

On Wed, Feb 20, 2019 at 7:14 AM Marius Kintel <marius@kintel.net
mailto:marius@kintel.net> wrote:

 I don't think anyone has worked on this on Mac specifically.

To my understanding that is correct.

I would at, the most work was done under linux building on the joystick
driver with a gamepad.

A lot of things are generic once the input device is recognized and
working, but if not, it gets tricky.

The HIDAPI is partially operating system dependent, so having one Mice
working fine under linux does not mean it will work under Windows.

We do not have a documentation for the 3DConnex Device protocols - so
reversing the protocol contains trail and error.

Hardware (3D-Mice) is expensive (and every generation, sometimes even
variants with in a generation like wireless devices, have protocol
quirks), making things even harder.

With kind regards,

Michael Frey

On 20.02.19 20:29, D. A. Karp wrote: > The other two, HIDAPI and QGamepad, have no effect when selected. QGamepad is "best with a XBox 360 controller". Note that I do not consider that good hardware, but QGamepad has a lot of quirks specific to that Microsoft Hardware, making it borderline unusable with other gamepads. (I still like QGamepad as it is easy to develop with cross platform and makes sense for Windows and also works for MacOSX with an XBox360 controller) > > I tried enabling "input-driver-dbus" on the features pane (and > restarted), but it did not enable DBus on the Axis pane nor have any > other noticeable effect. dbus is interprocess communcation protocol. You need an other software to use dbus. Currently, there is no end user software for dbus, so it is a developer feature only currently. In other words: Not relevant for just using a 3D-mice. > I've installed the software/drivers that came with my 3Dconnexion > SpaceMouse, so I know the hardware works. But I haven't been able to > get OpenSCAD to respond to it in any way. That could be a hint of what is going on. *For a spacemouse, you should active HIDAPI, stop the 3Dconnexion driver and restart OpenSCAD.* At least this is how it works under Windows. The HIDAPI driver directly talks to the SpaceMouse. If the original driver is also running, the original driver blocks OpenSCADs low level driver. To be clear: OpenSCAD is not using an official 3Dconnexion protocol or driver. OpenSCAD has its own driver and directly talks to the 3D-Mice. Having the official driver running prevents that. Now comes the worrying part: I had the HIDAPI driver working at one point working on my Ubuntu Linux machine. *Under Linux, programs that want to directly talk to a HID (human interface device) need super user privileges.* meaning, starting openscad with sudo ./openscad which is worrying in many ways. I do understand why linux does not want user space programs to take over control over a HID. (If a user space program could directly talk to a HID like keyboard, the user space programm could privilege escalate by waiting for super user terminal) *I wonder if MacOSX has a similar protection the same reason(s).* I also wonder when Microsoft sees the issue in that, blocking our HIDAPI driver under Windows - but given Microsoft track record for Windows 10 updates, Microsoft breaking things by accident seams more likely then improving security by intention. > > On Wed, Feb 20, 2019 at 7:14 AM Marius Kintel <marius@kintel.net > <mailto:marius@kintel.net>> wrote: > > I don't think anyone has worked on this on Mac specifically. > To my understanding that is correct. I would at, the most work was done under linux building on the joystick driver with a gamepad. A lot of things are generic once the input device is recognized and working, but if not, it gets tricky. The HIDAPI is partially operating system dependent, so having one Mice working fine under linux does not mean it will work under Windows. We do not have a documentation for the 3DConnex Device protocols - so reversing the protocol contains trail and error. Hardware (3D-Mice) is expensive (and every generation, sometimes even variants with in a generation like wireless devices, have protocol quirks), making things even harder. With kind regards, Michael Frey
HL
Hans L
Wed, Feb 20, 2019 9:16 PM

On Wed, Feb 20, 2019 at 2:59 PM Michael Frey michael.frey@gmx.ch wrote:

I had the HIDAPI driver working at one point working on my Ubuntu Linux
machine.

Under Linux, programs that want to directly talk to a HID (human
interface device) need super user privileges.

meaning, starting openscad with

sudo ./openscad

which is worrying in many ways.

I do understand why linux does not want user space programs to take over
control over a HID. (If a user space program could directly talk to a HID
like keyboard, the user space programm could privilege escalate by waiting
for super user terminal)

I haven't tried the input devices stuff personally, but I think if you just
make sure your user is added to the group "input" , it should work without
requiring sudo

adduser USER GROUP

On Wed, Feb 20, 2019 at 2:59 PM Michael Frey <michael.frey@gmx.ch> wrote: > I had the HIDAPI driver working at one point working on my Ubuntu Linux > machine. > > *Under Linux, programs that want to directly talk to a HID (human > interface device) need super user privileges.* > > meaning, starting openscad with > > sudo ./openscad > > which is worrying in many ways. > > I do understand why linux does not want user space programs to take over > control over a HID. (If a user space program could directly talk to a HID > like keyboard, the user space programm could privilege escalate by waiting > for super user terminal) > I haven't tried the input devices stuff personally, but I think if you just make sure your user is added to the group "input" , it should work without requiring sudo > adduser USER GROUP
HL
Hans L
Wed, Feb 20, 2019 9:33 PM

By the way, a quick way to troubleshoot this sort of permissions issue in
general, before resorting to running your program with sudo,  is to "ls -la
/dev/input" or whatever device file is giving you trouble, and you can see
the group its assigned to.

Alternatively you can modify the device permissions with a udev rule, but i
think they should be already set for reasonable group permissions.
Here's an article that shows setting udev rule:
https://puredata.info/docs/faq/how-can-i-set-permissions-so-hid-can-read-devices-in-gnu-linux

On Wed, Feb 20, 2019 at 3:16 PM Hans L thehans@gmail.com wrote:

On Wed, Feb 20, 2019 at 2:59 PM Michael Frey michael.frey@gmx.ch wrote:

I had the HIDAPI driver working at one point working on my Ubuntu Linux
machine.

Under Linux, programs that want to directly talk to a HID (human
interface device) need super user privileges.

meaning, starting openscad with

sudo ./openscad

which is worrying in many ways.

I do understand why linux does not want user space programs to take over
control over a HID. (If a user space program could directly talk to a HID
like keyboard, the user space programm could privilege escalate by waiting
for super user terminal)

I haven't tried the input devices stuff personally, but I think if you
just make sure your user is added to the group "input" , it should work
without requiring sudo

adduser USER GROUP

By the way, a quick way to troubleshoot this sort of permissions issue in general, before resorting to running your program with sudo, is to "ls -la /dev/input" or whatever device file is giving you trouble, and you can see the group its assigned to. Alternatively you can modify the device permissions with a udev rule, but i think they should be already set for reasonable group permissions. Here's an article that shows setting udev rule: https://puredata.info/docs/faq/how-can-i-set-permissions-so-hid-can-read-devices-in-gnu-linux On Wed, Feb 20, 2019 at 3:16 PM Hans L <thehans@gmail.com> wrote: > > On Wed, Feb 20, 2019 at 2:59 PM Michael Frey <michael.frey@gmx.ch> wrote: > >> I had the HIDAPI driver working at one point working on my Ubuntu Linux >> machine. >> >> *Under Linux, programs that want to directly talk to a HID (human >> interface device) need super user privileges.* >> >> meaning, starting openscad with >> >> sudo ./openscad >> >> which is worrying in many ways. >> >> I do understand why linux does not want user space programs to take over >> control over a HID. (If a user space program could directly talk to a HID >> like keyboard, the user space programm could privilege escalate by waiting >> for super user terminal) >> > > I haven't tried the input devices stuff personally, but I think if you > just make sure your user is added to the group "input" , it should work > without requiring sudo > > adduser USER GROUP > >
TP
Torsten Paul
Wed, Feb 20, 2019 10:50 PM

I just tried with the latest snapshot version on my old MacBook
and the only change required was to enable the "HIDAPI" driver.

Could you please show the USB information of the device? Attached
image shows the info from my SpaceMouse Wireless with the dongle
connected.

It seems there are different receivers and we have some trouble
with the "Universal Receiver"

With the driver enabled and a device detected, it should show
up like in the Help->Library Info screenshot in the InputDriver
section.

Note that it's not our choice to stay away from the SDK but
the licensing of it sadly is totally incompatible with any open
source software.

ciao,
Torsten.

I just tried with the latest snapshot version on my old MacBook and the only change required was to enable the "HIDAPI" driver. Could you please show the USB information of the device? Attached image shows the info from my SpaceMouse Wireless with the dongle connected. It seems there are different receivers and we have some trouble with the "Universal Receiver" With the driver enabled and a device detected, it should show up like in the Help->Library Info screenshot in the InputDriver section. Note that it's not our choice to stay away from the SDK but the licensing of it sadly is totally incompatible with any open source software. ciao, Torsten.
DA
D. A. Karp
Thu, Feb 21, 2019 7:10 PM

Thanks for your help Torsten!  So I uninstalled the 3DConnexion software and rebooted. The spacemouse is now apparently being treated as a normal mouse everywhere, including OpenSCAD: twist zooms, other gestures pan. In other words, it's not working.

In Lib & Build Info, I see "InputDrivers: HidApiInputDriver" (image attached)

So are you saying that all I should need is the latest snapshot (I have 2019.2.20) and the HIDAPI option enabled? Am I missing something?

On Feb 20, 2019, at 2:50 PM, Torsten Paul Torsten.Paul@gmx.de wrote:

I just tried with the latest snapshot version on my old MacBook
and the only change required was to enable the "HIDAPI" driver.

Could you please show the USB information of the device? Attached
image shows the info from my SpaceMouse Wireless with the dongle
connected.

It seems there are different receivers and we have some trouble
with the "Universal Receiver"

With the driver enabled and a device detected, it should show
up like in the Help->Library Info screenshot in the InputDriver
section.

Note that it's not our choice to stay away from the SDK but
the licensing of it sadly is totally incompatible with any open
source software.

ciao,
Torsten.

Thanks for your help Torsten! So I uninstalled the 3DConnexion software and rebooted. The spacemouse is now apparently being treated as a normal mouse everywhere, including OpenSCAD: twist zooms, other gestures pan. In other words, it's not working. In Lib & Build Info, I see "InputDrivers: HidApiInputDriver" (image attached) So are you saying that all I should need is the latest snapshot (I have 2019.2.20) and the HIDAPI option enabled? Am I missing something? > On Feb 20, 2019, at 2:50 PM, Torsten Paul <Torsten.Paul@gmx.de> wrote: > > I just tried with the latest snapshot version on my old MacBook > and the only change required was to enable the "HIDAPI" driver. > > Could you please show the USB information of the device? Attached > image shows the info from my SpaceMouse Wireless with the dongle > connected. > > It seems there are different receivers and we have some trouble > with the "Universal Receiver" > > With the driver enabled and a device detected, it should show > up like in the Help->Library Info screenshot in the InputDriver > section. > > Note that it's not our choice to stay away from the SDK but > the licensing of it sadly is totally incompatible with any open > source software. > > ciao, > Torsten.
DA
D. A. Karp
Thu, Feb 21, 2019 7:12 PM

Thanks, Michael. The HIDAPI driver that comes with OpenSCAD - do I need to do anything beyond enabling HIDAPI in the Axis preferences pane to activate/install the driver?

On Feb 20, 2019, at 12:59 PM, Michael Frey michael.frey@gmx.ch wrote:
For a spacemouse, you should active HIDAPI, stop the 3Dconnexion driver and restart OpenSCAD.

At least this is how it works under Windows.

The HIDAPI driver directly talks to the SpaceMouse.

If the original driver is also running, the original driver blocks OpenSCADs low level driver.

To be clear: OpenSCAD is not using an official 3Dconnexion protocol or driver. OpenSCAD has its own driver and directly talks to the 3D-Mice. Having the official driver running prevents that.

Thanks, Michael. The HIDAPI driver that comes with OpenSCAD - do I need to do anything beyond enabling HIDAPI in the Axis preferences pane to activate/install the driver? > On Feb 20, 2019, at 12:59 PM, Michael Frey <michael.frey@gmx.ch> wrote: > For a spacemouse, you should active HIDAPI, stop the 3Dconnexion driver and restart OpenSCAD. > > At least this is how it works under Windows. > > The HIDAPI driver directly talks to the SpaceMouse. > > If the original driver is also running, the original driver blocks OpenSCADs low level driver. > > To be clear: OpenSCAD is not using an official 3Dconnexion protocol or driver. OpenSCAD has its own driver and directly talks to the 3D-Mice. Having the official driver running prevents that.
TP
Torsten Paul
Thu, Feb 21, 2019 7:59 PM

On 21.02.19 20:10, D. A. Karp wrote:

So are you saying that all I should need is the latest
snapshot (I have 2019.2.20) and the HIDAPI option enabled?
Am I missing something?

It's more likely that it's an unknown receiver so the
driver does not find the device. We can check via the
USB info that should show the VENDORID and PRODUCTID.
We have a similar issue in discussion (for Windows)
with a device which calls itself "Universal Receiver".
(https://github.com/openscad/openscad/pull/2734)

Looks like the screenshots didn't make it, I think there
are some limits on attachment file size so maybe Nabble
stripped those out?

ciao,
Torsten.

On 21.02.19 20:10, D. A. Karp wrote: > So are you saying that all I should need is the latest > snapshot (I have 2019.2.20) and the HIDAPI option enabled? > Am I missing something? It's more likely that it's an unknown receiver so the driver does not find the device. We can check via the USB info that should show the VENDORID and PRODUCTID. We have a similar issue in discussion (for Windows) with a device which calls itself "Universal Receiver". (https://github.com/openscad/openscad/pull/2734) Looks like the screenshots didn't make it, I think there are some limits on attachment file size so maybe Nabble stripped those out? ciao, Torsten.
DA
D. A. Karp
Sat, Feb 23, 2019 6:31 PM

Hi Torsten,

In OpenSCAD's Library Info, it does not identify my hardware like it does on yours. And in the Hardware pane of About This Mac, the entry for my spacemouse is similar to yours, but the product ID is different. I have the Spacemouse Compact, not the wireless. Could that be the problem?

On Feb 20, 2019, at 2:50 PM, Torsten Paul wrote:

I just tried with the latest snapshot version on my old MacBook
and the only change required was to enable the "HIDAPI" driver.

Could you please show the USB information of the device? Attached
image shows the info from my SpaceMouse Wireless with the dongle
connected.

It seems there are different receivers and we have some trouble
with the "Universal Receiver"

With the driver enabled and a device detected, it should show
up like in the Help->Library Info screenshot in the InputDriver
section.

Note that it's not our choice to stay away from the SDK but
the licensing of it sadly is totally incompatible with any open
source software.

ciao,
Torsten.
<hidapi-openscad-info.png><hidapi-usb-info.png>_______________________________________________

Hi Torsten, In OpenSCAD's Library Info, it does not identify my hardware like it does on yours. And in the Hardware pane of About This Mac, the entry for my spacemouse is similar to yours, but the product ID is different. I have the Spacemouse Compact, not the wireless. Could that be the problem? > On Feb 20, 2019, at 2:50 PM, Torsten Paul wrote: > > I just tried with the latest snapshot version on my old MacBook > and the only change required was to enable the "HIDAPI" driver. > > Could you please show the USB information of the device? Attached > image shows the info from my SpaceMouse Wireless with the dongle > connected. > > It seems there are different receivers and we have some trouble > with the "Universal Receiver" > > With the driver enabled and a device detected, it should show > up like in the Help->Library Info screenshot in the InputDriver > section. > > Note that it's not our choice to stay away from the SDK but > the licensing of it sadly is totally incompatible with any open > source software. > > ciao, > Torsten. > <hidapi-openscad-info.png><hidapi-usb-info.png>_______________________________________________
TP
Torsten Paul
Sat, Feb 23, 2019 6:43 PM

On 23.02.19 19:31, D. A. Karp wrote:

I have the Spacemouse Compact, not the wireless. Could that
be the problem?

Yes, we did not have that device yet. I've added it to the list
hoping it will use the same data as the other devices.
We'll need to check with a new snapshot if it works now. If not,
I have to get the debug stuff in shape for official inclusion
so we can track what's going on...

ciao,
Torsten.

On 23.02.19 19:31, D. A. Karp wrote: > I have the Spacemouse Compact, not the wireless. Could that > be the problem? Yes, we did not have that device yet. I've added it to the list hoping it will use the same data as the other devices. We'll need to check with a new snapshot if it works now. If not, I have to get the debug stuff in shape for official inclusion so we can track what's going on... ciao, Torsten.
DA
D. A. Karp
Sat, Feb 23, 2019 7:03 PM

Is there anything I can do now to help test it, or should I just wait for the next snapshot?

On Feb 23, 2019, at 10:43 AM, Torsten Paul wrote:

Yes, we did not have that device yet. I've added it to the list
hoping it will use the same data as the other devices.
We'll need to check with a new snapshot if it works now. If not,
I have to get the debug stuff in shape for official inclusion
so we can track what's going on...

ciao,
Torsten.

Is there anything I can do now to help test it, or should I just wait for the next snapshot? > On Feb 23, 2019, at 10:43 AM, Torsten Paul wrote: > > Yes, we did not have that device yet. I've added it to the list > hoping it will use the same data as the other devices. > We'll need to check with a new snapshot if it works now. If not, > I have to get the debug stuff in shape for official inclusion > so we can track what's going on... > > ciao, > Torsten. > >
MK
Marius Kintel
Sat, Feb 23, 2019 7:09 PM

On Feb 23, 2019, at 14:03, D. A. Karp daaron@gmail.com wrote:

Is there anything I can do now to help test it, or should I just wait for the next snapshot?

I'll build one today and let you know.

-Marius

On Feb 23, 2019, at 14:03, D. A. Karp <daaron@gmail.com> wrote: > > Is there anything I can do now to help test it, or should I just wait for the next snapshot? > I'll build one today and let you know. -Marius
MK
Marius Kintel
Sat, Feb 23, 2019 8:25 PM

Try the latest snapshot: 2019.02.23

-Marius

Try the latest snapshot: 2019.02.23 -Marius
DA
D. A. Karp
Sun, Feb 24, 2019 12:02 AM

Thanks, Marius. Just tried 2019.02.23 - it now recognizes the Spacemouse (see screenshot) but I get no response whatsoever when I move the mouse. Anything else I can try?

On Feb 23, 2019, at 12:25 PM, Marius Kintel marius@kintel.net wrote:

Try the latest snapshot: 2019.02.23

-Marius


OpenSCAD mailing list
Discuss@lists.openscad.org
http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org

Thanks, Marius. Just tried 2019.02.23 - it now recognizes the Spacemouse (see screenshot) but I get no response whatsoever when I move the mouse. Anything else I can try? > On Feb 23, 2019, at 12:25 PM, Marius Kintel <marius@kintel.net> wrote: > > Try the latest snapshot: 2019.02.23 > > -Marius > > > _______________________________________________ > OpenSCAD mailing list > Discuss@lists.openscad.org > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org
TP
Torsten Paul
Sun, Feb 24, 2019 12:12 AM

On 24.02.19 01:02, D. A. Karp wrote:

Thanks, Marius. Just tried 2019.02.23 - it now recognizes the Spacemouse
(see screenshot) but I get no response whatsoever when I move the
mouse. Anything else I can try?

Aww, that means it's sending data different from the other known
devices.

I'll get the tracing code into shape for actually shipping it, so
far it was only meant for some special testing...
So please hold on for a bit, there should be a version shortly that
(hopefully) dumps the info about the device into a file so we can
see how to support this device.

ciao,
Torsten.

On 24.02.19 01:02, D. A. Karp wrote: > Thanks, Marius. Just tried 2019.02.23 - it now recognizes the Spacemouse > (see screenshot) but I get no response whatsoever when I move the > mouse. Anything else I can try? Aww, that means it's sending data different from the other known devices. I'll get the tracing code into shape for actually shipping it, so far it was only meant for some special testing... So please hold on for a bit, there should be a version shortly that (hopefully) dumps the info about the device into a file so we can see how to support this device. ciao, Torsten.