If you have something important to share with the world (like Smalltalk, for
example), check out this TED talk.
http://www.ted.com/talks/simon_sinek_how_great_leaders_inspire_action.html
Two great things I took away:
In service,
Sean
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Hi Sean, I liked Simon's talk too. So following Simon's theory and start
with the "why", then "how" followed by "what":
Why: Why does Smalltalk (still) exist, what does the Smalltalk community
believe in and probably most importantly why should anyone care?
How: How does Smalltalk do what it does, how is it designed, is it usable,
intuitive, powerful ...?
What: What does Smalltalk do, following Sean's examples; provide developer
productivity, platform independence ...
Looking at the above I really have a feeling that Smalltalk's "Why" already
is - and always has been - very strong.
The "what" is probably another reason why Smalltalk is still around after
all these years. Smalltalk does provide powerful developer productivity and
did lead the way in a myriad of other areas ... which other languages and/or
IDE's have since taken on board.
The "how" is where Smalltalk's Achilles' heel is. Recent success stories
did create a resurgence of interest in Smalltalk as it did wonders for
Smalltalk's perceived usefulness. Smalltalk still needs to focus more on
the "how" in order not to lose those all important opinion leaders and early
adopters that are fascinated by the "why" but have a gut feeling and feel
like given the "perceived ease-of-use" Smalltalk may not be exactly what
they are after. Find the right recipe to improve the "how", the design,
look-and-feel and usability and these early adopters will stay and Smalltalk
will cross the chasm and influence the early majority :)
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Dear Sean, Geert et al,
my first attempt.
For coders, it's fun; Smalltalk is like a drug that you get addictd
to. And why is that? It's because Smalltalk is productive and
forgiving; productive because it is forgiving.
Statically-typed languages say: assume you are clever. This is an
IDE for coders who are clever enought to be right first time.
Smalltalk says: assume you have a lot to learn. This is an IDE for
coders who are often wrong first time around.
So, why? Because you will succeed in the real world, where you and your
colleagues always have a lot to learn about every new task, not only in
the imaginary world where flawless geeks grasp their work in a flash.
http://www.esug.org/data/ReportsFromNiallRoss/CSUGFrankfurtReport.pdf
In brief:
The basic rule about optimisation - Do it later!
Static-typing: a gigantic, constraining, up-front optimisation
(Thought: are these therefore too focussed on the what, not the why and
how? I will review. Opinions welcome.)
The above is in relation to mainstream languages. If I were discussing
Smalltalk with a Rubyist I would
a) be more respectiful of their language
b) point at Smalltalk's maturity
c) point at another value of Smalltalk - exceptionally easy to learn,
easy to read. It was designed to be so from the start, and it is so.
That's a why in relation to other dynamic languages. An aspect of the
how is described in my old pages
http://www.desk.org:8080/CampSmalltalk/new%20code%20syntax
Yours faithfully
Niall Ross
Geert Claes wrote:
Hi Sean, I liked Simon's talk too. So following Simon's theory and start
with the "why", then "how" followed by "what":
Why: Why does Smalltalk (still) exist, what does the Smalltalk community
believe in and probably most importantly why should anyone care?
How: How does Smalltalk do what it does, how is it designed, is it usable,
intuitive, powerful ...?
What: What does Smalltalk do, following Sean's examples; provide developer
productivity, platform independence ...
Looking at the above I really have a feeling that Smalltalk's "Why" already
is - and always has been - very strong.
The "what" is probably another reason why Smalltalk is still around after
all these years. Smalltalk does provide powerful developer productivity and
did lead the way in a myriad of other areas ... which other languages and/or
IDE's have since taken on board.
The "how" is where Smalltalk's Achilles' heel is. Recent success stories
did create a resurgence of interest in Smalltalk as it did wonders for
Smalltalk's perceived usefulness. Smalltalk still needs to focus more on
the "how" in order not to lose those all important opinion leaders and early
adopters that are fascinated by the "why" but have a gut feeling and feel
like given the "perceived ease-of-use" Smalltalk may not be exactly what
they are after. Find the right recipe to improve the "how", the design,
look-and-feel and usability and these early adopters will stay and Smalltalk
will cross the chasm and influence the early majority :)
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Niall Ross-2 wrote:
...
b) point at Smalltalk's maturity
I am not sure if "Smalltalk's maturity" is the right choice of words ...
simply because those people who do happen to know about Smalltalk already
tend to imagine Smalltalkers to be old bearded men hanging on to their
outdated language :)
Niall Ross-2 wrote:
c) point at another value of Smalltalk - exceptionally easy to learn, easy
to read. It was designed to be so from the start, and it is so.
I have to agree that the language and its syntax are easy and fast to learn
... but the typical Smalltalk IDE is probably not intuitive or inviting
enough.
Following Simon's theory again, those who are intrigued by the "why" and
decide to explore the "how" by having a look at Smalltalk should have an
instant wow-factor feeling ... unfortunately this wow-factor is hidden away
further down in the "what"
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Stealing the formula Simon uses in speaking about TiVo...
Would you like to take total control of your computer? Have everything from
the hardware up bend to your will? Imagine if you burned your thick,
incomprehensible user manuals, and could simply dive into the inner workings
of your machine like exploring a beautiful cave... if fixing a bug might
take 5-10 minutes of your own creativity instead of #? calls/months/emails
to a vendor... if your data and your workflow really were yours...
If this turns you on, then boy do we have an environment for you. Smalltalk
[all the things it does]...
Sean
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The "what" is probably another reason why Smalltalk is still around after
all these years. Smalltalk does provide powerful developer productivity and
did lead the way in a myriad of other areas ... which other languages and/or
IDE's have since taken on board.
Im always interested in how much people think is the language ( which is pretty
similar to something like ruby ) vs. the environment is responsible for
the perceived productivity boosts?