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List: time-nuts@lists.febo.com
From: WB6BNQ
 
Re: [time-nuts] Sulzer Labs D-5 oscillator
Sat, Oct 11, 2008 10:09 AM
In these situations, top posting is probably the easiest method. A forum is completely different. In this situation, top posting is very inconsiderate. You have already heard all the reasons. Best Regards, Mike Monett Mike, Just for your pleasure I am posting at the bottom.
List: time-nuts@lists.febo.com
From: Attila Kinali
 
Re: [time-nuts] Subject: Listening to the List Owner
Wed, Sep 21, 2011 1:23 PM
And most importantly: If the list owner says top posting is a no-no, then top posting is a no-no. Point. He sets the rules. He could even require that we use a violett font and include pictures of rosa ponies in all our mails and we'd have to adhere to it.
List: discuss@lists.openscad.org
From: Leonard Martin Struttmann
 
Re: Using BOSL2 and getting the thread "depth" to match.
Mon, Aug 9, 2021 2:32 PM
. > > I'm having trouble getting my thread "depth" to match up I'm trying to get > it to be *2.16mm* (*#4*) but when measured (Using Blender it's *1.25mm*) > > Here's my process: > > Measure Original bottle top: > 1) Measure OUTSIDE of bottle top (no Threads) > * 39.34mm* > 2) Measure OUTSIDE of Bottle top (include all Threads) > *41.5mm* > 3) Measure
List: discuss@lists.openscad.org
From: Jordan Brown
 
Re: How can I scale() right with linear_extrude() ?
Mon, Apr 5, 2021 4:33 PM
The whole idea is > that it starts at the size and orientation of the 2D object being > extruded, and then scales (or twists) from that as you move to the top. > > So what do you do?  Change the size of the 2D object!  Use the scale > to control the size at the top
List: discuss@lists.openscad.org
From: Adrian Mariano
 
Re: Good ol' rounding subject
Sat, Aug 24, 2024 3:52 AM
Yeah, you would use offset_sweep twice for the top and bottom of the skin object. I did a quick test: up(2.5) offset_sweep(botBot,h=.5,top=os_circle(r=.5)); and you get the result below. To get it really nice looking you'll need a custom profile that better matches the slope of your shape, with a smaller rounding arc.